'gaming'

Emma Barrett: Learning from awe

Viewpoints

Emma Barrett: Learning from awe

Alongside fear, awe is one of the most powerful and profound emotions we can have, says Dr Emma Barrett.
Extreme : Awe : Psychology
Online game simulating boredom goes viral

Big Ideas

Online game simulating boredom goes viral

Online game simulating boredom goes viral.
Gaming : Rajeev Basu : Online
Google develops a new virtual reality ad format

Big Ideas

Google develops a new virtual reality ad format

US – The concept was created by Area 120, Google’s internal workshop for the development of experimental ideas.
Advertising : Digital : Technology
Mind Islands

News

Mind Islands

Global – Illustrator Carl Burton has released a digital project that encourages mind-wandering and embraces the mundane.
Islands : Gaming : Revelation Brands
Tesco and Coca-Cola tackle recycling reluctance

Big Ideas

Tesco and Coca-Cola tackle recycling reluctance

Tesco and Coca-Cola Enterprises have launched an initiative to alleviate the green fatigue that is discouraging consumers from eco-concerns.
Recycling Is The Answer : Nick Brown : CCE
Stat: Gamers favour brands more than non-gamers

News

Stat: Gamers favour brands more than non-gamers

With gaming spaces ripe for branded activations, research by Newzoo reveals that gamers have more favourable attitudes to brands than their non-gam...
Gaming : Retail : Society
Fintropolis teaches financial literacy in the metaverse

News

Fintropolis teaches financial literacy in the metaverse

This new game recreated real-world financial scenarios in pixels to help boost money literacy and planning among future generations.
FinTech : Youth : Media & Entertainment
SXSWi awards honour digital creativity

Big Ideas

SXSWi awards honour digital creativity

SXSWi awards honour digital creativity
South By Southwest Interactive : Social Media : Awards
Sync and swim: Google app puts gamers in control

News

Sync and swim: Google app puts gamers in control

US – Google has launched Super Sync Sports, a new Chrome-based app that lets users turn their smartphones and tablets into a gaming controller for ...
Google : Gestural : Touchscreens
Stat: Baby Boomers are leading mobile usage

News

Stat: Baby Boomers are leading mobile usage

Consumers are now spending more time on mobile apps, according to The State of Mobile 2021 report by analytics firm App Annie.
Stat : Tech : Media
It’s time to wake up to the metaverse mall

Viewpoints

It’s time to wake up to the metaverse mall

With Fortnite, Minecraft and Roblox thriving, the metaverse’s doors have been flung open. But when will retailers start building their own virtual ...
Retail : Technology : Gaming
Future Forecast 2025: Pop Culture & Media

Macro Trends

Future Forecast 2025: Pop Culture & Media

From immersive experiences to creator-driven content and innovative storytelling, pop culture and media innovators are reshaping how audiences enga...
Pop Culture & Media : Immersive Experience : Creator Economy
Retro-future console Playdate spotlights indie developers

News

Retro-future console Playdate spotlights indie developers

Playing into the demand for alternative gaming experiences, software company Panic is making its first foray into hardware with the launch of a han...
Media & Entertainment : Technology : Design
Brazilians top for social media use on smartphones

Big Ideas

Brazilians top for social media use on smartphones

Brazilians top for social media use on smartphones
Advertising : Nielsen Mobile Consumer Report : Brazilian
Maybelline targets hyper-casual Gen Z gamers

News

Maybelline targets hyper-casual Gen Z gamers

The cosmetics giant is partnering with mobile video game developer Zynga to launch in-app mobile games for casual players.
Beauty : Youth : Metaverse
Cadbury launches Twitter game to bust boredom

Big Ideas

Cadbury launches Twitter game to bust boredom

Cadbury launches Twitter game to bust boredom
Gaming : Twitter : Chocolate
Erotic-tainment

Micro Trends

Erotic-tainment

A backdrop of sex-averse culture is only making audiences thirstier, leading to an explosion of entertainment that brings smut to the masses.
Sex : Entertainment : Erotica
Disney’s ESPN joins Fortnite with football island activation

News

Disney’s ESPN joins Fortnite with football island activation

Following Disney’s £1.1bn ($1.5bn, €1.4bn) investment in Epic Games, ESPN and Fortnite are teaming up with a new in-game experience, ESPN Football ...
Sports & Leisure : Technology : Pop-culture & Media
Alba is an eco-activist game for kids

News

Alba is an eco-activist game for kids

Video game studio UsTwo Games has introduced Alba: A Wildlife Adventure, a video game that centres around a young environmental activist.
Media And Entertainment : Gaming : Youth
Relationship Games

Micro Trends

Relationship Games

Players and developers are exploring gaming’s potential to build positive, meaningful relationships between boys and men.
New Masculinity : Media : Entertainment
Dutch Design Week 2016: Review

Big Ideas

Dutch Design Week 2016: Review

Celebrating experimental approaches and speculative narratives, this year the annual festival in Eindhoven presented design as a tool for shaping f...
Dutch Design Week 2016 : Body Image : Transmedia Futures
Walmart unveils 3D e-commerce platform for Gen Z shoppers

News

Walmart unveils 3D e-commerce platform for Gen Z shoppers

Walmart has launched a new e-commerce platform, Walmart Realm, featuring digital doubles of selected products available in real-life stores.
Retail : Technology : Gaming
Solar reality: Artist simulates Nevada energy plant in New York

News

Solar reality: Artist simulates Nevada energy plant in New York

New York – Irish artist John Gerrard has created a virtual solar power plant for a large-scale installation at Manhattan’s Lincoln Center.
Virtual Worlds : Art : John Gerrard
Home entertainment retail in Sport & Leisurely shift

Big Ideas

Home entertainment retail in Sport & Leisurely shift

Home entertainment retail in Sport & Leisurely shift
Entertainment : DVDs : Gaming
Futuretainment

Macro Trends

Futuretainment

As audiences flock to immersive, convivial experiences, entertainers are blurring the distinctions between spectator and performer, digital and phy...
Gaming : Third Rail Projects : Immersive Theatre
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